geometry dash v1.5 levels 9-10
Geometry Dash v1.5 Levels 9-10: Faithful Fan-Made Classics
Step into the world of classic Geometry Dash level creation with "Geometry Dash v1.5 Levels 9-10". This project faithfully recreates two iconic official levels, Cycles and Xstep, within the Scratch environment.
Development & Features
The developer focused on fixing a critical bug in the "Can't Let Go" (CLG) section where players could fall through blocks, significantly improving playability. A notable visual addition is the introduction of right-facing spikes. This project gained notable attention when it appeared in Google search suggestions on January 27, 2017.
Recreation Notes & Limitations
The recreation comes with modifications due to Scratch's engine:
- Cubes may float mid-air; music might desynchronize.
- Anti-gravity is absent (upside-down sections are right-side up).
- An invisible grid makes block and spike jumps slightly higher.
- Jump rings may not function consistently; portal textures and beacon glow (changed to yellow) differ.
A shout-out to @hoppingicon is included. Explore links to other classics like Back on Track and Stereo Madness.
Gameplay & Controls
Core gameplay remains authentic. Use [up], [w], [space], [ctrl], [caps lock], or [F1]-[F12] keys, or click to jump and activate yellow rings.
- Avoid spikes and control the ship by holding to rise.
- Use yellow and blue pads for high jumps (crucial after missing a gravity portal).
- Collect coins for bonus points.
- Press L to toggle effects and B to toggle background to reduce lag.
Note: The cloud-based saving feature is non-functional. This project is a fascinating piece of Geometry Dash fandom history.