osu_test_unfinished
osu_test_unfinished: A Rhythm Game Prototype
Step into the developer's workshop with osu_test_unfinished, an early-access, experimental prototype inspired by the rhythm game giant osu!. This browser-based test version showcases the foundational "click-the-circles-to-the-beat" gameplay while openly inviting community feedback and collaboration to shape its future.
Core Gameplay & Current State
As a test build, the core loop is functional: click on the circles as they converge with the target to the rhythm of the background music. The current soundtrack is an original composition by the developer, who has expressed a desire for more diverse music and is actively seeking song suggestions from players. The visual style is distinct, crafted entirely using hand-drawn, "100% pen" graphics within the Scratch environment.
In-Development Editor Suite
What makes this prototype particularly interesting is its integrated, albeit semi-complete, beatmap editor. The game features multiple modes accessible to the user:
- Mode 0 (Play): The standard gameplay mode.
- Mode 1 (Create): A map creation mode.
- Mode 2 (Edit): An editing mode where you can press
A to create a slider and use the arrow keys to modify its parameters, providing hands-on experience with level design tools.
This inclusion offers a rare peek behind the curtain of rhythm game development.
A Community-Driven Project
This isn't just a game; it's an open invitation to participate in the creative process. The developer acknowledges the project's unfinished nature and the need for better songs and functions. By playing this test version, you're not only enjoying a simple rhythm challenge but also testing the engine's capabilities. Your feedback and music recommendations could directly influence the project's evolution. It's a perfect sandbox for curious players interested in how games like osu! are built from the ground up.