ADOFAI test1 fire ice and custom but you can actually play it with ANY input
When "Any Input" Means "Even That Weird Thing In Your Closet"
So there's this mod called ADOFAI test1 fire ice and custom but you can actually play it with ANY input. The name is longer than some of my practice sessions, but the concept is brilliant. It's like the game finally admitting: "Yeah, the keyboard is cool and all, but what if you want to use... I dunno, a banana?" (Note: I haven't tested a banana. Yet.)
As someone who spends too much time analyzing the mathematical precision of chart design, this is fascinating. The cross-pollination of mapping techniques between games is one thing, but decoupling the input from the game itself? That's a whole different dialogue between player and creator. It turns time from this linear thing you fight against into something you can structure on your own terms—loop it, conquer it with a dance pad if you want.
I was in a focused practice session, trying to get a No-Fail run on this stupid hard custom chart. The planets' colors are irrelevant, their relationship to the path and the beat is everything—except when you're hitting that beat with a drum controller. The sightread is a beautiful, fleeting moment of pure, unprepared interaction, and with any input allowed, that moment gets... weird. In a good way.
It's a dialogue between player and creator, mediated through music and mathematics, but now the mediator is whatever janky USB device you dug out of the drawer. Comparing this to other brutal levels is interesting: one tests your consistency with a standard input, this tests your ability to adapt your entire physical approach.
Imagine a sports commentator describing this: "AND HE'S GOING FOR THE FINAL SECTION WITH A... IS THAT A GUITAR HERO CONTROLLER? UNBELIEVABLE PRECISION ON THOSE HOPOS!"
Stuff I thought about while setting up my steering wheel (it didn't go well):
- How does the community document and share creation techniques for multi-input setups?
- How do I test my custom level during creation when inputs vary so wildly?
- How does the community handle plagiarism or stolen content when mods change fundamental mechanics?
- What are the actual physical demands of high-level play with non-standard controllers?
If you're a theorist like me, trying to achieve that perfect NF run, this mod opens up ridiculous possibilities. It's not just about beating the level anymore—it's about beating it your way. Even if "your way" involves something that beeps when you sit on it.